![]() ![]() Company of Heroes was one of the first World War II strategy games which introduced dynamic building destruction which took advantage of the physics engine used to make the game. However, there are advantages infantry are well protected from small arms and most buildings are sturdy enough to stand up to limited tank fire before collapsing. ![]() Certain weapons are immensely effective against units holed up in a building satchel charges or infantry-carried rocket launchers can demolish a building, tank fire can blast the building, and infantry or tanks armed with flamethrowers can set the building on fire and burn out the occupants, and finally artillery. Also, while garrisoned, infantry units can only shoot out of windows or holes blown into a building. Players will need to rely upon a variety of traditional tactics in order to succeed, such as directional cover and weapon teams, doctrinal abilities and combined-arms unit formations, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment employed by the armed forces of today.Infantry units can also occupy buildings and use them as cover or a garrison to protect against attack, but this limits their firing range because the infantry are a stationary, immobile target, rendering them vulnerable to sniper fire, grenade/satchel charge attacks as well as being easy to surround. Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made CoH the fantastic RTS that it is. ![]() Incorporating all-new doctrines, units, artwork, and maps, Modern Combat will work in tandem with acclaimed CoH gameplay in order to craft the most comprehensive, immersive and enjoyable strategic representation of 21st-century combat possible on the PC. An ambitious total-conversion modification for Relic's award-winning Company of Heroes franchise, CoH: Modern Combat will transport players into the midst of a high-tech war between the modern-day Chinese and U.S. ![]()
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